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socket.h
(696 B)
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wait.h
(44 B)
Editing: socket.h
/* * src/include/port/win32/sys/socket.h */ #ifndef WIN32_SYS_SOCKET_H #define WIN32_SYS_SOCKET_H /* * Unfortunately, <wingdi.h> of VC++ also defines ERROR. * To avoid the conflict, we include <windows.h> here and undefine ERROR * immediately. * * Note: Don't include <wingdi.h> directly. It causes compile errors. */ #include <winsock2.h> #include <ws2tcpip.h> #include <windows.h> #undef ERROR #undef small /* Restore old ERROR value */ #ifdef PGERROR #define ERROR PGERROR #endif /* * we can't use the windows gai_strerror{AW} functions because * they are defined inline in the MS header files. So we'll use our * own */ #undef gai_strerror #endif /* WIN32_SYS_SOCKET_H */
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