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server
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utils
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acl.h
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array.h
(10.61 KB)
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ascii.h
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attoptcache.h
(725 B)
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builtins.h
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bytea.h
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cash.h
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catcache.h
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combocid.h
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date.h
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datetime.h
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datum.h
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dynahash.h
(498 B)
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dynamic_loader.h
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elog.h
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errcodes.h
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fmgroids.h
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fmgrtab.h
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formatting.h
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geo_decls.h
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guc.h
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guc_tables.h
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help_config.h
(432 B)
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hsearch.h
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inet.h
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int8.h
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inval.h
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json.h
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logtape.h
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lsyscache.h
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memutils.h
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nabstime.h
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numeric.h
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palloc.h
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pg_crc.h
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pg_crc_tables.h
(19.73 KB)
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pg_locale.h
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pg_lzcompress.h
(2.97 KB)
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pg_rusage.h
(847 B)
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plancache.h
(8.02 KB)
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portal.h
(9.22 KB)
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probes.h
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ps_status.h
(668 B)
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rangetypes.h
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rbtree.h
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rel.h
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relcache.h
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relmapper.h
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reltrigger.h
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resowner.h
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selfuncs.h
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snapmgr.h
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snapshot.h
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sortsupport.h
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spccache.h
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syscache.h
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timestamp.h
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tqual.h
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tuplesort.h
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tuplestore.h
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typcache.h
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tzparser.h
(1.13 KB)
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uuid.h
(861 B)
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varbit.h
(4.27 KB)
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xml.h
(3.89 KB)
Editing: pg_lzcompress.h
/* ---------- * pg_lzcompress.h - * * Definitions for the builtin LZ compressor * * src/include/utils/pg_lzcompress.h * ---------- */ #ifndef _PG_LZCOMPRESS_H_ #define _PG_LZCOMPRESS_H_ /* ---------- * PGLZ_Header - * * The information at the start of the compressed data. * ---------- */ typedef struct PGLZ_Header { int32 vl_len_; /* varlena header (do not touch directly!) */ int32 rawsize; } PGLZ_Header; /* ---------- * PGLZ_MAX_OUTPUT - * * Macro to compute the buffer size required by pglz_compress(). * We allow 4 bytes for overrun before detecting compression failure. * ---------- */ #define PGLZ_MAX_OUTPUT(_dlen) ((_dlen) + 4 + sizeof(PGLZ_Header)) /* ---------- * PGLZ_RAW_SIZE - * * Macro to determine the uncompressed data size contained * in the entry. * ---------- */ #define PGLZ_RAW_SIZE(_lzdata) ((_lzdata)->rawsize) /* ---------- * PGLZ_Strategy - * * Some values that control the compression algorithm. * * min_input_size Minimum input data size to consider compression. * * max_input_size Maximum input data size to consider compression. * * min_comp_rate Minimum compression rate (0-99%) to require. * Regardless of min_comp_rate, the output must be * smaller than the input, else we don't store * compressed. * * first_success_by Abandon compression if we find no compressible * data within the first this-many bytes. * * match_size_good The initial GOOD match size when starting history * lookup. When looking up the history to find a * match that could be expressed as a tag, the * algorithm does not always walk back entirely. * A good match fast is usually better than the * best possible one very late. For each iteration * in the lookup, this value is lowered so the * longer the lookup takes, the smaller matches * are considered good. * * match_size_drop The percentage by which match_size_good is lowered * after each history check. Allowed values are * 0 (no change until end) to 100 (only check * latest history entry at all). * ---------- */ typedef struct PGLZ_Strategy { int32 min_input_size; int32 max_input_size; int32 min_comp_rate; int32 first_success_by; int32 match_size_good; int32 match_size_drop; } PGLZ_Strategy; /* ---------- * The standard strategies * * PGLZ_strategy_default Recommended default strategy for TOAST. * * PGLZ_strategy_always Try to compress inputs of any length. * Fallback to uncompressed storage only if * output would be larger than input. * ---------- */ extern const PGLZ_Strategy *const PGLZ_strategy_default; extern const PGLZ_Strategy *const PGLZ_strategy_always; /* ---------- * Global function declarations * ---------- */ extern bool pglz_compress(const char *source, int32 slen, PGLZ_Header *dest, const PGLZ_Strategy *strategy); extern void pglz_decompress(const PGLZ_Header *source, char *dest); #endif /* _PG_LZCOMPRESS_H_ */
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