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acl.h
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array.h
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ascii.h
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attoptcache.h
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builtins.h
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bytea.h
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cash.h
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catcache.h
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combocid.h
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date.h
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datetime.h
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datum.h
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dynahash.h
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dynamic_loader.h
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elog.h
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errcodes.h
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fmgroids.h
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fmgrtab.h
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formatting.h
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geo_decls.h
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guc.h
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guc_tables.h
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help_config.h
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hsearch.h
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inet.h
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int8.h
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inval.h
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json.h
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logtape.h
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lsyscache.h
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memutils.h
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nabstime.h
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numeric.h
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palloc.h
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pg_crc.h
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pg_crc_tables.h
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pg_locale.h
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pg_lzcompress.h
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pg_rusage.h
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plancache.h
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portal.h
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probes.h
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ps_status.h
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rangetypes.h
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rbtree.h
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rel.h
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relcache.h
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relmapper.h
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reltrigger.h
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resowner.h
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selfuncs.h
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snapmgr.h
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snapshot.h
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sortsupport.h
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spccache.h
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syscache.h
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timestamp.h
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tqual.h
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tuplesort.h
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tuplestore.h
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typcache.h
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tzparser.h
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uuid.h
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varbit.h
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xml.h
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Editing: palloc.h
/*------------------------------------------------------------------------- * * palloc.h * POSTGRES memory allocator definitions. * * This file contains the basic memory allocation interface that is * needed by almost every backend module. It is included directly by * postgres.h, so the definitions here are automatically available * everywhere. Keep it lean! * * Memory allocation occurs within "contexts". Every chunk obtained from * palloc()/MemoryContextAlloc() is allocated within a specific context. * The entire contents of a context can be freed easily and quickly by * resetting or deleting the context --- this is both faster and less * prone to memory-leakage bugs than releasing chunks individually. * We organize contexts into context trees to allow fine-grain control * over chunk lifetime while preserving the certainty that we will free * everything that should be freed. See utils/mmgr/README for more info. * * * Portions Copyright (c) 1996-2012, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * src/include/utils/palloc.h * *------------------------------------------------------------------------- */ #ifndef PALLOC_H #define PALLOC_H /* * Type MemoryContextData is declared in nodes/memnodes.h. Most users * of memory allocation should just treat it as an abstract type, so we * do not provide the struct contents here. */ typedef struct MemoryContextData *MemoryContext; /* * CurrentMemoryContext is the default allocation context for palloc(). * We declare it here so that palloc() can be a macro. Avoid accessing it * directly! Instead, use MemoryContextSwitchTo() to change the setting. */ extern PGDLLIMPORT MemoryContext CurrentMemoryContext; /* * Fundamental memory-allocation operations (more are in utils/memutils.h) */ extern void *MemoryContextAlloc(MemoryContext context, Size size); extern void *MemoryContextAllocZero(MemoryContext context, Size size); extern void *MemoryContextAllocZeroAligned(MemoryContext context, Size size); #define palloc(sz) MemoryContextAlloc(CurrentMemoryContext, (sz)) #define palloc0(sz) MemoryContextAllocZero(CurrentMemoryContext, (sz)) /* * The result of palloc() is always word-aligned, so we can skip testing * alignment of the pointer when deciding which MemSet variant to use. * Note that this variant does not offer any advantage, and should not be * used, unless its "sz" argument is a compile-time constant; therefore, the * issue that it evaluates the argument multiple times isn't a problem in * practice. */ #define palloc0fast(sz) \ ( MemSetTest(0, sz) ? \ MemoryContextAllocZeroAligned(CurrentMemoryContext, sz) : \ MemoryContextAllocZero(CurrentMemoryContext, sz) ) extern void pfree(void *pointer); extern void *repalloc(void *pointer, Size size); /* * MemoryContextSwitchTo can't be a macro in standard C compilers. * But we can make it an inline function if the compiler supports it. * * This file has to be includable by some non-backend code such as * pg_resetxlog, so don't expose the CurrentMemoryContext reference * if FRONTEND is defined. */ #if defined(USE_INLINE) && !defined(FRONTEND) static inline MemoryContext MemoryContextSwitchTo(MemoryContext context) { MemoryContext old = CurrentMemoryContext; CurrentMemoryContext = context; return old; } #else extern MemoryContext MemoryContextSwitchTo(MemoryContext context); #endif /* USE_INLINE && !FRONTEND */ /* * These are like standard strdup() except the copied string is * allocated in a context, not with malloc(). */ extern char *MemoryContextStrdup(MemoryContext context, const char *string); #define pstrdup(str) MemoryContextStrdup(CurrentMemoryContext, (str)) extern char *pnstrdup(const char *in, Size len); #if defined(WIN32) || defined(__CYGWIN__) extern void *pgport_palloc(Size sz); extern char *pgport_pstrdup(const char *str); extern void pgport_pfree(void *pointer); #endif #endif /* PALLOC_H */
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