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array.h
(2.05 KB)
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asm_context.h
(1.47 KB)
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async.h
(2.48 KB)
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atomic.h
(2.19 KB)
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base64.h
(1.34 KB)
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buffer.h
(2.19 KB)
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client.h
(5 KB)
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connection.h
(7.89 KB)
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context.h
(3.13 KB)
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coroutine.h
(6.08 KB)
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coroutine_c_api.h
(3.18 KB)
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coroutine_channel.h
(2.9 KB)
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coroutine_cxx_api.h
(1.27 KB)
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coroutine_socket.h
(15.23 KB)
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coroutine_system.h
(2.07 KB)
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error.h
(4.45 KB)
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file_hook.h
(2.1 KB)
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hash.h
(7.22 KB)
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hashmap.h
(2.38 KB)
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heap.h
(1.83 KB)
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http.h
(4.45 KB)
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http2.h
(6.41 KB)
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list.h
(54.57 KB)
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lru_cache.h
(2.29 KB)
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mime_types.h
(331 B)
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mqtt.h
(2.12 KB)
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rbtree.h
(2.19 KB)
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redis.h
(2.01 KB)
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ring_queue.h
(1.82 KB)
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server.h
(28.1 KB)
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sha1.h
(2.17 KB)
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socket_hook.h
(2.01 KB)
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socks5.h
(1.97 KB)
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swoole.h
(62.93 KB)
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swoole_api.h
(2.29 KB)
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swoole_config.h
(9.83 KB)
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swoole_cxx.h
(1.8 KB)
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table.h
(5.44 KB)
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uthash.h
(58.8 KB)
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websocket.h
(5.1 KB)
Editing: heap.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <mikan.tenny@gmail.com> | +----------------------------------------------------------------------+ */ #ifndef SW_MINHEAP_H_ #define SW_MINHEAP_H_ enum swHeap_type { SW_MIN_HEAP, SW_MAX_HEAP, }; typedef struct swHeap_node { uint64_t priority; uint32_t position; void *data; } swHeap_node; typedef struct _swHeap { uint32_t num; uint32_t size; uint8_t type; swHeap_node **nodes; } swHeap; swHeap *swHeap_new(size_t n, uint8_t type); void swHeap_free(swHeap *heap); uint32_t swHeap_size(swHeap *heap); swHeap_node* swHeap_push(swHeap *heap, uint64_t priority, void *data); void *swHeap_pop(swHeap *heap); void swHeap_change_priority(swHeap *heap, uint64_t new_priority, void* ptr); void swHeap_remove(swHeap *heap, swHeap_node *node); void *swHeap_peek(swHeap *heap); void swHeap_print(swHeap *heap); static inline swHeap_node *swHeap_top(swHeap *heap) { if (heap->num == 1) { return NULL; } return heap->nodes[1]; } #endif /* SW_MINHEAP_H_ */
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